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Immersive technology and spatial skill development

Dissertation / Thesis: Aug 2017 to May 2020

Project description: 

The main purpose of this study is the conduct of an exploratory quantitative research to better understand how immersive technology can be used in the domain of architectural education for undergraduate students.

To achieve this goal, this research will: (1) Explore multiple immersive technology tools and applications to find those best adapted for use in architecture studio education; (2) Investigate how, if at all, immersive technology can improve student’s spatial abilities; and (3) Seek feedback from undergraduate student participants to better understand the factors involved with using immersive technology for architectural education.


Ph.D. student: Eric Mainzer
Advisers: Loukas Kalisperis, José Duarte