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Immersive technology and spatial skill development

The main purpose of this study is the conduct of an exploratory quantitative research to better understand how immersive technology can be used in the domain of architectural education for undergraduate students. To achieve this goal, this research will (1) explore multiple immersive technology tools and applications to find those best adapted for use in architecture studio education, (2) investigate how, if at all, immersive technology can improve student’s spatial abilities, and (3) seek feedback from undergraduate student participants to better understand the factors involved with using immersive technology for architectural education.

Project type: 
Dissertation / Thesis
Project duration: 
August, 2017 to May, 2020

PhD student: Eric Mainzer
Advisors: Loukas Kalisperis, José Duarte