Our projects variously engage architectural robotics, simulation and visualization, game development, Geographic Information Systems, sustainable development, digital fabrication, as well as historical and theoretical aspects of computation in design.
From Costuming and Dancing Sculptures to Architecture The Corporeal and Computational in Design and Fabrication of Lightweight Mobile Structures
This work describes a new approach to designing and fabricating costuming and dancing sculptures and the potential application of this system at the architectural scale.
Additive Manufacturing of Architectural Structures
The project focuses efforts in three areas: development of a novel concrete formulation, development of the 3D printing processes, and design and development of the overall 3D printing system necessary to print large structures.
Decoding and Recoding Informal Settlements Using Technology to Support Social Integration
The World experiences a significant growth in population coupled with fast urbanization processes particularly in the Southern hemisphere, which puts an enormous pressure on cities, giving rise to numerous social, infrastructural, ecological, and
FELT Panels for Textile and Emotion Study
FELT is a 5’ x 6’ computational textile panel which was designed to understand what emotion gets communicated to people using vision and touch from a still and shape changing textile. The purpose of FELT, the large textile panel is to determine w
Quantified Walk Project Knitted Legging to Quantify a Walk
The project is to fabricate a pair of wearable leggings embedded with sensors, which can help identify a person’s a gait or walk.
Woven Light Design of a Solar Fiber Tension Structure Shade Prototype Using Fiber Optic Strands
The Woven Light project is a solar fiber tension structure shade prototype that substitutes polymer fiber optic strands for solar photovoltaic [PV] strands to understand the problems and potential for PV fibers in fabrics. If architects, landsca
Theses & Dissertations
Generating variety high-rise residential facades design
This project proposes an assistant design tool using computer programming to facilitate design process of high-rise residential building facades.
Immersive technology and spatial skill development
The main purpose of this study is the conduct of an exploratory quantitative research to better understand how immersive technology can be used in the domain of architectural education for undergraduate students.
The Ephemeral Dream Space (Re) Activating An Evocative Architecture Through Computational Devices and Bodily Interaction
The Ephemeral DreamSpace is a Master’s thesis project by Nasim Motalebi and a collaboration between SCDC and the MM Group.
Toolpath Design for Additive Manufacturing of Concrete
Using additive manufacturing (AM) technologies in the Architecture, Engineering and Construction (AEC) sector can bring many advantages, including increased labor safety and reduced use of resources, construction time and cost.
Adapting Modern Architecture to a Local Context A Grammar for Hajjar's Hybrid Domestic Architecture
The purpose of this study is to analyze Abraham William Hajjar's single-family houses in State College, PA, using shape grammar as a computational design methodology.